Below is a gallery of 3D work completed between 2017 and 2022. Inspired by
a great friend and colleague, I learned the ropes of 3D modeling and rendering in Cinema4D, and later used Octane Renderer within Cinema4D and Blender.
I have purposely taken on very few professional 3D projects and allowed it to be a space to freely grow a new skill without the pressure of it being profitable. As a result, much of the work shown here is expressive or purely for aesthetic purposes.
Each piece is aimed at practicing one or more skills (or learning features within the tools).